(script 55)

(string
    string_0864 "Room55"
    string_086b "ShowEyes"
    string_0874 "eye"
    string_0878 "eyes"
    string_087d "glow"
    string_0882 "moodMusic"
    string_088c "rock1"
    string_0892 "rock2"
    string_0898 "rock3"
    string_089e "rock4"
    string_08a4 "rock5"
    string_08aa "rock6"
    string_08b0 "rock7"
    string_08b6 "rockTim"
    string_08be "timber1"
    string_08c6 "timber2"
)

(said
    said_031a /mouse>
    said_031f get,attraper
    said_0325 abattre
    said_0328 look
    said_032b look[<around,at][/room]
)

(synonym
    room = room
    room = passage | passageway | tunnel
)

(local
    local0 = $0002
    local1 = $0023
    local2 = $0083
    local3 = $0005
    local4 = $0003
    local5 = $0048
    local6 = $0080
    local7 = $0005
    local8 = $0001
    local9 = $0050
    local10 = $0084
    local11 = $0005
    local12 = $0002
    local13 = $0057
    local14 = $0081
    local15 = $0005
    local16 = $0003
    local17 = $008c
    local18 = $0082
    local19 = $0005
    local20 = $0001
    local21 = $00bb
    local22 = $0082
    local23 = $0005
    local24 = $0002
    local25 = $00f2
    local26 = $0083
    local27 = $0005
    local28 = $0001
    local29 = $010e
    local30 = $0084
    local31 = $0005
    local32 = $0000
    local33 = $0050
    local34 = $0084
    local35 = $0004
    local36 = $0000
    local37 = $00fe
    local38 = $0084
    local39 = $0004
    local40 = $0001
    local41 = $002a
    local42 = $0082
    local43 = $0004
    local44 = $0003
    local45 = $0053
    local46 = $0083
    local47 = $0005
    local48 = $0002
    local49 = $0059
    local50 = $0083
    local51 = $0005
    local52 = $0002
    local53 = $008f
    local54 = $0082
    local55 = $0005
    local56 = $0001
    local57 = $00af
    local58 = $0084
    local59 = $0005
    local60 = $0003
    local61 = $00d0
    local62 = $0081
    local63 = $0005
    local64 = $0002
    local65 = $010e
    local66 = $0084
    local67 = $0005
    local68 = $0000
    local69 = $0038
    local70 = $0084
    local71 = $0004
    local72 = $0000
    local73 = $00a0
    local74 = $0084
    local75 = $0004
    local76 = $0000
    local77 = $00ff
    local78 = $0084
    local79 = $0004
    local80 = $0001
    local81 = $0000
    local82 = $0000
)

// 0342
(instance public Room55 of Rm
    (properties
        script $0
        number $0
        timer $0
        keep $0
        initialized $0
        picture $37
        style $ffff
        horizon $0
        controls $0
        north $0
        east $0
        south $0
        west $0
        curPic $0
        picAngle $0
        vanishingX $a0
        vanishingY $8ad0
        vertAngle $0
    )
    (method (init) // method_001a
  001a:3f 0c             link c // (var $c)
  001c:35 00              ldi 0 
  001e:65 16             aTop horizon 
  0020:88 00bd            lsg global189 
  0023:35 33              ldi 33 
  0025:1a                 eq? 
  0026:31 0a              bnt code_0032 
  0028:35 33              ldi 33 
  002a:65 1c             aTop east 
  002c:35 34              ldi 34 
  002e:65 20             aTop west 
  0030:33 08              jmp code_003a 

        code_0032
  0032:35 34              ldi 34 
  0034:65 1c             aTop east 
  0036:35 38              ldi 38 
  0038:65 20             aTop west 

        code_003a
  003a:39 57            pushi 57 // $57 init
  003c:76               push0 
  003d:57 37 04         super Rm 4 

  0040:38 010a          pushi 10a // $10a setRegions
  0043:78               push1 
  0044:38 00f2          pushi f2 // $f2 read
  0047:54 06             self 6 

  0049:39 2a            pushi 2a // $2a play
  004b:76               push0 
  004c:72 06e1          lofsa $0730 // moodMusic
  004f:4a 04             send 4 

  0051:89 0c              lsg gPrevRoomNum 
  0053:35 34              ldi 34 
  0055:1a                 eq? 
  0056:31 08              bnt code_0060 
  0058:88 00bd            lsg global189 
  005b:35 33              ldi 33 
  005d:1a                 eq? 
  005e:2f 07               bt code_0067 

        code_0060
  0060:89 0c              lsg gPrevRoomNum 
  0062:35 38              ldi 38 
  0064:1a                 eq? 
  0065:31 0f              bnt code_0076 

        code_0067
  0067:39 04            pushi 4 // $4 x
  0069:78               push1 
  006a:78               push1 
  006b:39 42            pushi 42 // $42 setPri
  006d:78               push1 
  006e:39 ff            pushi ff // $ff checkAni
  0070:81 00              lag gEgo 
  0072:4a 0c             send c 

  0074:33 0a              jmp code_0080 

        code_0076
  0076:39 04            pushi 4 // $4 x
  0078:78               push1 
  0079:38 0136          pushi 136 // $136 elevatorID
  007c:81 00              lag gEgo 
  007e:4a 06             send 6 


        code_0080
  0080:39 03            pushi 3 // $3 y
  0082:78               push1 
  0083:38 0088          pushi 88 // $88 fade
  0086:39 05            pushi 5 // $5 view
  0088:78               push1 
  0089:39 0f            pushi f // $f lsBottom
  008b:39 36            pushi 36 // $36 xStep
  008d:78               push1 
  008e:7a               push2 
  008f:39 57            pushi 57 // $57 init
  0091:76               push0 
  0092:81 00              lag gEgo 
  0094:4a 16             send 16 

  0096:39 12            pushi 12 // $12 illegalBits
  0098:78               push1 
  0099:76               push0 
  009a:38 00c9          pushi c9 // $c9 ignoreActors
  009d:78               push1 
  009e:78               push1 
  009f:39 7a            pushi 7a // $7a setScript
  00a1:78               push1 
  00a2:74 02f3          lofss $0398 // ShowEyes
  00a5:39 42            pushi 42 // $42 setPri
  00a7:78               push1 
  00a8:39 0f            pushi f // $f lsBottom
  00aa:39 7e            pushi 7e // $7e setCycle
  00ac:78               push1 
  00ad:51 16            class Fwd 
  00af:36                push 
  00b0:39 57            pushi 57 // $57 init
  00b2:76               push0 
  00b3:38 0089          pushi 89 // $89 hide
  00b6:76               push0 
  00b7:72 06a0          lofsa $075a // eyes
  00ba:4a 26             send 26 

  00bc:38 0146          pushi 146 // $146 deltaX
  00bf:78               push1 
  00c0:39 06            pushi 6 // $6 loop
  00c2:38 0147          pushi 147 // $147 deltaY
  00c5:78               push1 
  00c6:7a               push2 
  00c7:38 014a          pushi 14a // $14a eyesID
  00ca:78               push1 
  00cb:74 068c          lofss $075a // eyes
  00ce:39 57            pushi 57 // $57 init
  00d0:76               push0 
  00d1:72 02f4          lofsa $03c8 // glow
  00d4:4a 16             send 16 

  00d6:72 034b          lofsa $0424 // rock1
  00d9:a5 00              sat temp0 
  00db:72 0394          lofsa $0472 // rock2
  00de:a5 01              sat temp1 
  00e0:72 03dd          lofsa $04c0 // rock3
  00e3:a5 02              sat temp2 
  00e5:72 0426          lofsa $050e // rock4
  00e8:a5 03              sat temp3 
  00ea:72 046f          lofsa $055c // rock5
  00ed:a5 04              sat temp4 
  00ef:72 04b8          lofsa $05aa // rock6
  00f2:a5 05              sat temp5 
  00f4:72 0501          lofsa $05f8 // rock7
  00f7:a5 06              sat temp6 
  00f9:72 054a          lofsa $0646 // timber1
  00fc:a5 07              sat temp7 
  00fe:72 0593          lofsa $0694 // timber2
  0101:a5 08              sat temp8 
  0103:72 05dc          lofsa $06e2 // rockTim
  0106:a5 09              sat temp9 
  0108:88 00bd            lsg global189 
  010b:35 33              ldi 33 
  010d:1a                 eq? 
  010e:31 06              bnt code_0116 
  0110:35 ff              ldi ff 
  0112:a5 0b              sat temp11 
  0114:33 04              jmp code_011a 

        code_0116
  0116:35 27              ldi 27 
  0118:a5 0b              sat temp11 

        code_011a
  011a:35 00              ldi 0 
  011c:a5 0a              sat temp10 

        code_011e
  011e:8d 0a              lst temp10 
  0120:35 0a              ldi a 
  0122:22                 lt? 
  0123:31 35              bnt code_015a 
  0125:39 05            pushi 5 // $5 view
  0127:78               push1 
  0128:38 009b          pushi 9b // $9b bottom
  012b:39 06            pushi 6 // $6 loop
  012d:78               push1 
  012e:c5 0b              +at temp11 
  0130:9b 00             lsli local0 
  0132:38 00c5          pushi c5 // $c5 posn
  0135:7a               push2 
  0136:c5 0b              +at temp11 
  0138:9b 00             lsli local0 
  013a:c5 0b              +at temp11 
  013c:9b 00             lsli local0 
  013e:39 42            pushi 42 // $42 setPri
  0140:78               push1 
  0141:c5 0b              +at temp11 
  0143:9b 00             lsli local0 
  0145:39 57            pushi 57 // $57 init
  0147:76               push0 
  0148:38 00c6          pushi c6 // $c6 stopUpd
  014b:76               push0 
  014c:38 0089          pushi 89 // $89 hide
  014f:76               push0 
  0150:85 0a              lat temp10 
  0152:95 00             lati temp0 
  0154:4a 26             send 26 

  0156:c5 0a              +at temp10 
  0158:33 c4              jmp code_011e 

        code_015a
  015a:48                 ret 
    )

    (method (doit) // method_015b
  015b:76               push0 
  015c:45 14 00         callb procedure_0014 0 // IsFirstTimeInRoom 

  015f:31 0a              bnt code_016b 
  0161:7a               push2 
  0162:39 37            pushi 37 // $37 yStep
  0164:76               push0 
  0165:46 00ff 0000 04  calle ff procedure_0000 4 // Print 


        code_016b
  016b:38 00da          pushi da // $da inRect
  016e:39 04            pushi 4 // $4 x
  0170:39 0a            pushi a // $a nsLeft
  0172:76               push0 
  0173:72 0252          lofsa $03c8 // glow
  0176:4a 04             send 4 

  0178:36                push 
  0179:39 09            pushi 9 // $9 nsTop
  017b:76               push0 
  017c:72 0249          lofsa $03c8 // glow
  017f:4a 04             send 4 

  0181:36                push 
  0182:39 0c            pushi c // $c nsRight
  0184:76               push0 
  0185:72 0240          lofsa $03c8 // glow
  0188:4a 04             send 4 

  018a:36                push 
  018b:39 0b            pushi b // $b nsBottom
  018d:76               push0 
  018e:72 0237          lofsa $03c8 // glow
  0191:4a 04             send 4 

  0193:36                push 
  0194:72 05c3          lofsa $075a // eyes
  0197:4a 0c             send c 

  0199:31 09              bnt code_01a4 
  019b:38 0089          pushi 89 // $89 hide
  019e:76               push0 
  019f:72 05b8          lofsa $075a // eyes
  01a2:4a 04             send 4 


        code_01a4
  01a4:39 3c            pushi 3c // $3c doit
  01a6:76               push0 
  01a7:57 37 04         super Rm 4 

  01aa:48                 ret 
    )

    (method (dispose) // method_01ab
  01ab:78               push1 
  01ac:38 00d6          pushi d6 // $d6 observeControl
  01af:43 03 02         callk DisposeScript 2 

  01b2:39 58            pushi 58 // $58 dispose
  01b4:76               push0 
  01b5:57 37 04         super Rm 4 

  01b8:48                 ret 
    )

    (method (newRoom) // method_01b9
  01b9:39 36            pushi 36 // $36 xStep
  01bb:78               push1 
  01bc:39 03            pushi 3 // $3 y
  01be:81 00              lag gEgo 
  01c0:4a 06             send 6 

  01c2:38 00f8          pushi f8 // $f8 newRoom
  01c5:78               push1 
  01c6:8f 01              lsp param1 
  01c8:57 37 06         super Rm 6 

  01cb:48                 ret 
    )

    (method (handleEvent) // method_01cc
  01cc:39 4c            pushi 4c // $4c claimed
  01ce:76               push0 
  01cf:87 01              lap param1 
  01d1:4a 04             send 4 

  01d3:31 01              bnt code_01d6 
  01d5:48                 ret 

        code_01d6
  01d6:39 6f            pushi 6f // $6f handleEvent
  01d8:78               push1 
  01d9:8f 01              lsp param1 
  01db:57 37 06         super Rm 6 

  01de:39 22            pushi 22 // $22 type
  01e0:76               push0 
  01e1:87 01              lap param1 
  01e3:4a 04             send 4 

  01e5:36                push 
  01e6:34 0080            ldi 80 
  01e9:1a                 eq? 
  01ea:31 13              bnt code_01ff 
  01ec:78               push1 
  01ed:74 013b          lofss $032b // look[<around,at][/room]
  01f0:43 25 02         callk Said 2 

  01f3:31 0a              bnt code_01ff 
  01f5:7a               push2 
  01f6:39 37            pushi 37 // $37 yStep
  01f8:76               push0 
  01f9:46 00ff 0000 04  calle ff procedure_0000 4 // Print 


        code_01ff
  01ff:48                 ret 
    )

)

// 0392
(instance ShowEyes of Script
    (properties
        client $0
        state $ffff
        start $0
        timer $0
        cycles $0
        seconds $0
        lastSeconds $0
        register $0
        script $0
        caller $0
    )
    (method (changeState) // method_0200
  0200:87 01              lap param1 
  0202:65 0a             aTop state 
  0204:36                push 
  0205:3c                 dup 
  0206:35 00              ldi 0 
  0208:1a                 eq? 
  0209:30 009f            bnt code_02ab 
  020c:83 50              lal local80 
  020e:31 7f              bnt code_028f 
  0210:39 06            pushi 6 // $6 loop
  0212:78               push1 
  0213:7a               push2 
  0214:39 04            pushi 4 // $4 x
  0216:39 06            pushi 6 // $6 loop
  0218:43 40 04         callk Random 4 

  021b:36                push 
  021c:39 07            pushi 7 // $7 cel
  021e:78               push1 
  021f:76               push0 
  0220:38 00c5          pushi c5 // $c5 posn
  0223:7a               push2 
  0224:7a               push2 
  0225:39 0a            pushi a // $a nsLeft
  0227:38 0136          pushi 136 // $136 elevatorID
  022a:43 40 04         callk Random 4 

  022d:36                push 
  022e:7a               push2 
  022f:39 5f            pushi 5f // $5f yourself
  0231:38 0086          pushi 86 // $86 pause
  0234:43 40 04         callk Random 4 

  0237:36                push 
  0238:72 051f          lofsa $075a // eyes
  023b:4a 14             send 14 

  023d:38 00da          pushi da // $da inRect
  0240:39 04            pushi 4 // $4 x
  0242:39 0a            pushi a // $a nsLeft
  0244:76               push0 
  0245:72 0180          lofsa $03c8 // glow
  0248:4a 04             send 4 

  024a:36                push 
  024b:39 09            pushi 9 // $9 nsTop
  024d:76               push0 
  024e:72 0177          lofsa $03c8 // glow
  0251:4a 04             send 4 

  0253:36                push 
  0254:39 0c            pushi c // $c nsRight
  0256:76               push0 
  0257:72 016e          lofsa $03c8 // glow
  025a:4a 04             send 4 

  025c:36                push 
  025d:39 0b            pushi b // $b nsBottom
  025f:76               push0 
  0260:72 0165          lofsa $03c8 // glow
  0263:4a 04             send 4 

  0265:36                push 
  0266:72 04f1          lofsa $075a // eyes
  0269:4a 0c             send c 

  026b:18                 not 
  026c:31 1b              bnt code_0289 
  026e:38 00ca          pushi ca // $ca show
  0271:76               push0 
  0272:72 04e5          lofsa $075a // eyes
  0275:4a 04             send 4 

  0277:8b 50              lsl local80 
  0279:35 01              ldi 1 
  027b:10                 xor 
  027c:a3 50              sal local80 
  027e:7a               push2 
  027f:7a               push2 
  0280:39 03            pushi 3 // $3 y
  0282:43 40 04         callk Random 4 

  0285:65 12             aTop seconds 
  0287:33 04              jmp code_028d 

        code_0289
  0289:35 01              ldi 1 
  028b:65 10             aTop cycles 

        code_028d
  028d:33 18              jmp code_02a7 

        code_028f
  028f:38 0089          pushi 89 // $89 hide
  0292:76               push0 
  0293:72 04c4          lofsa $075a // eyes
  0296:4a 04             send 4 

  0298:8b 50              lsl local80 
  029a:35 01              ldi 1 
  029c:10                 xor 
  029d:a3 50              sal local80 
  029f:7a               push2 
  02a0:78               push1 
  02a1:7a               push2 
  02a2:43 40 04         callk Random 4 

  02a5:65 12             aTop seconds 

        code_02a7
  02a7:35 ff              ldi ff 
  02a9:65 0a             aTop state 

        code_02ab
  02ab:3a                toss 
  02ac:48                 ret 
    )

)

// 03c2
(instance glow of HighLite
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
        highLiteX $0
        highLiteY $0
        deltaX $0
        deltaY $0
        leadingEdge $0
        ignoreCast $0
        eyesID $0
    )
)

// 041e
(instance rock1 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 046c
(instance rock2 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 04ba
(instance rock3 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 0508
(instance rock4 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 0556
(instance rock5 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 05a4
(instance rock6 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 05f2
(instance rock7 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 0640
(instance timber1 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 068e
(instance timber2 of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 06dc
(instance rockTim of Prop
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $0
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $0
        script $0
        cycler $0
        timer $0
    )
)

// 072a
(instance moodMusic of Sound
    (properties
        state $0
        number $3d
        priority $0
        loop $ffff
        handle $0
        signal $0
        prevSignal $0
        client $0
        owner $0
    )
)

// 0754
(instance eyes of Act
    (properties
        y $0
        x $0
        z $0
        heading $0
        yStep $2
        view $9b
        loop $0
        cel $0
        priority $0
        underBits $0
        signal $0
        nsTop $0
        nsLeft $0
        nsBottom $0
        nsRight $0
        lsTop $0
        lsLeft $0
        lsBottom $0
        lsRight $0
        brTop $0
        brLeft $0
        brBottom $0
        brRight $0
        cycleSpeed $2
        script $0
        cycler $0
        timer $0
        illegalBits $8000
        xLast $0
        yLast $0
        xStep $3
        moveSpeed $0
        blocks $0
        baseSetter $0
        mover $0
        looper $0
        viewer $0
        avoider $0
    )
    (method (handleEvent) // method_02ad
  02ad:78               push1 
  02ae:74 0069          lofss $031a // /mouse>
  02b1:43 25 02         callk Said 2 

  02b4:31 40              bnt code_02f6 
  02b6:78               push1 
  02b7:74 006e          lofss $0328 // look
  02ba:43 25 02         callk Said 2 

  02bd:31 0c              bnt code_02cb 
  02bf:7a               push2 
  02c0:39 37            pushi 37 // $37 yStep
  02c2:78               push1 
  02c3:46 00ff 0000 04  calle ff procedure_0000 4 // Print 

  02c9:33 29              jmp code_02f4 

        code_02cb
  02cb:78               push1 
  02cc:74 0050          lofss $031f // get,attraper
  02cf:43 25 02         callk Said 2 

  02d2:31 0c              bnt code_02e0 
  02d4:7a               push2 
  02d5:39 37            pushi 37 // $37 yStep
  02d7:7a               push2 
  02d8:46 00ff 0000 04  calle ff procedure_0000 4 // Print 

  02de:33 14              jmp code_02f4 

        code_02e0
  02e0:78               push1 
  02e1:74 0041          lofss $0325 // abattre
  02e4:43 25 02         callk Said 2 

  02e7:31 0b              bnt code_02f4 
  02e9:7a               push2 
  02ea:39 37            pushi 37 // $37 yStep
  02ec:39 03            pushi 3 // $3 y
  02ee:46 00ff 0000 04  calle ff procedure_0000 4 // Print 


        code_02f4
  02f4:33 1e              jmp code_0314 

        code_02f6
  02f6:39 03            pushi 3 // $3 y
  02f8:7c            pushSelf 
  02f9:8f 01              lsp param1 
  02fb:39 03            pushi 3 // $3 y
  02fd:46 00ff 0005 06  calle ff procedure_0005 6 // MousedOn 

  0303:31 0f              bnt code_0314 
  0305:39 4c            pushi 4c // $4c claimed
  0307:78               push1 
  0308:78               push1 
  0309:87 01              lap param1 
  030b:4a 06             send 6 

  030d:78               push1 
  030e:74 0563          lofss $0874 // eye
  0311:45 19 02         callb procedure_0019 2 // DoLook 


        code_0314
  0314:48                 ret 
  0315:00                bnot 
    )

)



