                         LEMMINGS AT WAR (v1.2)

                              by E. Wenners
                              2001 Holland

                        --------------------------


This document contains the following chapters:

ABOUT                what is this game?

WINDOWS 2000/XP      a note for Windows 2000/NT/XP users

QUICK GUIDE          bored quick? read the quick guide instead of the 
                     entire document

LEMWAR MENU          what gametypes are there, and what are their rules?

GAMEPLAY             the most importent one: How to control the players?

LEVELS, MUSIC
and SOUND            you can add your own levels, music and sound. read it
                     to find out how

FAMOUS LAST WORDS    legal statement and greets



.: ABOUT
.......:

  maybe you remember the old dos game Lemmings, in which you had to guide
  those cute lemmings through very hard levels.

  well...

  they might have looked cute and dumb at the time, but they are back!
  and this time they are serious.. a war broke out in Lemmings-land.
  choose sides, and fight their war!

  Lemmings At War is the ultimate combination of Worms and Lemmings. It is
  a 2-player game!

  this game is FREE. this means you can copy it and spread it around
  as many as you like, without changing the contents of the game.



.: DONATE 
........:

  if you however think this is a great game, then please donate me some
  money. this will be greatly appreciated. any amount will do!

  send your donation (in Euro's) to :
  
  E. Wenners
  Pastoor van Santestraat 48
  1693 CT  Wervershoof
  The Netherlands
  


.: WINDOWS 2000/XP
.................:

  if the ingame sound doesn't work like it should, then try the following
  options:

  (1) Use VDMsound. this (very small) free program emulates a Soundblaster16
      in any NT/2000/XP dos-box. it workes like a charm on Lemmings@War.

      you can download it here:
      https://sourceforge.net/projects/vdmsound/ 

      or from my homepage:
      http://come.to/under1mb


  (2) start the game with the nosound option, like this:

      LEMWAR.EXE -nosound

      or just start the game by running NOSOUND.BAT
      this does however not disable the music.



.: QUICK GUIDE
.............:

  for the ones who hate reading docs (like me),here is a quick guide:

  - there are two teams, each human player leads one of them:

    PURPLE = TEAM #1 (Bob, Fox and Ozz)
    YELLOW = TEAM #2 (Jef, Ken and Lee)

  - press ENTER to see your arsenal, move the selection box with
    the arrow keys and select a weapon with ENTER.

  - press SPACE to enter fire mode. use arrow UP and DOWN to aim,
    and fire by pressing SPACE again.

  - that's it. now read the rest of the manual if you get stuck!



.: LEMMINGS @ WAR MENU
.....................:

  in the main menu of LemWar you have the followin choises:


  1. TEAM DEATHMATCH

  the goal of TEAM DEATHMATCH is to blast the players of the opposite team 
  to bits. you each play with 3 players a teams. you can attack others and
  defend yourself with an arsenal of weapons and tools.

  the team that kills the entire other team wins!

  during a players turn, the names of the players are stated when not pressing
  a key for 4 seconds. the names of the players are stated in different colors.

  PURPLE = TEAM #1
  YELLOW = TEAM #2


   2. CAPTURE THE FLAG

  the game CAPTURE THE FLAG is a bit different. again each one has 3 players
  in it's team. the goal is to capture the other players flag, and return that
  flag to your home-base.

  the names of the players are stated in different colors (press 'E'):

  PURPLE = TEAM #1 (Bob, Fox and Ozz)
  YELLOW = TEAM #2 (Jef, Ken and Lee)


  the flag of the yellow team is in the yellow square. the flag of the purple team
  is in the purple square. ofcourse the purple team has to capture the yellow flag
  and visa versa.


  : Capture a Flag :
  ..................

  to steal the other flag, you just need to walk/jump/fall against it. after that
  you need to get back to your own base and touch your own flag.


  : Recapture your Flag :
  .......................

  if your enemy captures your flag, you can recapture it. just kill the player that
  holds your flag. your flag will appear on the spot you killed him. now, just touch
  your flag to return it to your home-base.


  : Win the Game :
  ................

  the first team that steels a flag an returnes it to his home-baseand jumps against
  his own flag (which obviously may not be stolen at that time) wins!


  3. INFO ON LEMWAR

  this opens a screen with some general info. and a cool picture, guess from what
  movie this screen is and you win a free version of LemWar (which is FREEWARE :)


  4. QUIT GAME

  obviously the most stupid option ;)


.: WEAPONS
.........:

  LemWar features an arsenal of weapons and tools to make the life of the other
  player misserable. here is a list of them, plus info on how to use them.


    WEAPON/TOOL (AMMO)  INFO 
    ------------------  ----
    Small missile (X)   good weapon to 'feel' around in the level. perfect
                        for desiding the shooting angle for the next shot.


    Big missile (2)     the big brother of the small missile. does more 
                        damage ofcourse and makes quite a hole. 


    Lava bomb (1)       when this bomb hits the ground it creates a stream
                        of *HOT* lava. even if you don't get directly in 
                        contact with it, but are to close to it, you'll get
                        burned. 

                        great fun to trough in a hole someone just dug.


    Guided missile (2)  select the right angle and power, start the missile, 
                        then select the target with the arrow keys and fire. 
                        after 2 seconds the missile will go straight at
                        the selected target!


    Shovel (2)          with this you can dig trough any piece of the level. 
                        to get a better shooting position, or maybe to get 
                        the hell out of some place. using it will not end 
                        your turn, so you can shoot after digging a hole.
                         
                        your ammo is 2 per turn.


    Dirt ball (2)       want to slow down your opponent? want to fill a hole 
                        so you can walk over it? use the dirt ball. it does 
                        no damage, it's plain durt.


    Dynamite (1)        place it and run! or even better.. jump! you have 5
                        seconds to get out of the way!!! does real damage if 
                        placed correctly.


    Shield (2)          protects your from 1 or 2 shots. great for skipping
                        a turn without leaving yourself unprotected.
                       

    Teleport (1)        teleport yourself to any other empty location in 
                        the level!


    Cluster bomb (1)    in the air this bomb splits up in 5 individual bombs,
                        each with another angle. all the bombs have the 
                        strength of a small missile, but you will almost 
                        always hit someone (or more!)

    Uzi (3)             if used right, this baby can do some damage. it only
                        works in a close range. still, it's more usefull to 
                        blast holes with.


    Stairs (2)          like with the old Lemmings you can build stairs. 
                        you get 2 stairs every new turn. they are a very
                        important tool. you'll find out why...


    Handgranate (3)     very useful to hit someone who is in a difficult spot,
                        unreachable for a rocket. just throw a handgranate and 
                        wait 5 seconds! but be carefull: it might just bounce
                        right back at you!
 

    Lasergun (1)        if you are close enough you can use the lasergun to hurt
                        the other player, this beam takes away half his energy.
                        note that the laserbeam goes through every material (goes
                        through walls), but loses it's power after hitting 1
                        player.



   (X) = you have unlimited ammo for this weapon



.: GAMEPLAY (HOW IT WORKS)
.........................:

  you control the little guys on the screen. to control them the game has 3 modes.


 [WALK MODE]

   When your turn starts, you are in the WALK MODE. You have 30 seconds to
   move your player around the level.


   for manouvring throug the level, you can use the following keys:

    ARROW LEFT      = walk left
    ARROW RIGHT     = walk right
    ARROW UP        = jump (just hit ARROW UP once, and you will jump)

    ENTER           = select a weapon (see info on WEAPON SELECTION MODE below)
    S               = Skip turn (to finish your coffee for example)
    F               = Frag list: you earn a frag by killing another player.
                      you loose a frag by killing yourself or a team member

    SPACEBAR        = enter Fire mode (see info on FIRE MODE below)


   to quit the game, press ESC.


 [WEAPON SELECTION MODE  (press ENTER) ]

   to choose a weapon, you can press ENTER. this will display you complete
   weapon arsenal. under every weapon the amount of ammo is displayed in
   GREEN DOTS. if there is a line under the weapon, it means you have
   unlimited ammo. if you're out of ammo the weapon will display "out of
   ammo".

   in the "WEAPON SELECTION MODE" the keys are:

   ARROW LEFT &
   ARROW RIGHT     = cycle through the weapons
   ENTER           = select a weapon



 [FIRE MODE  (press SPACEBAR) ]

   if you have found the right spot to fire from, just hit the SPACEBAR.
   depending on the weapon you choose, this will bring up the controls
   to use your weapon.

   generaly the keys are:

   ARROW UP        = aim up
   ARROW DOWN      = aim down
   +           (*) = increase power (the + and - are on the Numeric Keypad) 
   -           (*) = decrease power (the + and - are on the Numeric Keypad)
   SPACE           = fire
   ESC             = abort fire


   (*) + and - are disabled for weapons like the Uzi and Laser. this is 
       because you can't set the power on these kind of weapons.



   some examples for using weapons:

   > to use for example the shield or the dynamite, you will only have to
     press the spacebar once.

   > to use the teleport press spacebar, then use the arrow keys to select
     the new location. now press spacebar to be teleported to that location.
     be sure the place you want to teleport to is big enough to fit your 
     player.

   > and with the heat seaking missile, which you fire like a normal missile,
     you must select the target with the arrow keys, and confirm with spacebar.
     the rocket will launche like a normal rocket, but after 2 seconds, the
     heat seaking mechanism will kick in.


.: LEVELS
........:

   you can create your own levels. read all about it in LEVELS.ZIP. after you've
   made your own level, just put it in the LEVELS folder of the game, and it will
   automaticly be used!

   also be sure to send the level to me! i will add it in the next release or make
   a new mission pack add-on for LemWar.


.: MUSIC
.......:

   the music files are HSC files. you can find more on the internet. if you want,
   you can add more HSC files in the MUSIC folder. the game will recognize them
   and use them automaticly.


.: SOUNDS
........:

   you can also add sound effects. the sound effects used in the game are 8-bit
   uncompressed WAVE files.

   the sounds in the SOUNDS folder, are divided in 3 groups:

   MISS = played when you shoot out of the screen border
   HURT = played when a player gets hurt
   DEAD = played when a player dies


   if the files MISS1.WAV, MISS2.WAV and MISS3.WAV exist, and you want to add
   a new WAVE file in the MISS category, then make sure it is called MISS4.WAV. 
   this way the game will find and use the new sound.


.: FAMOUS LAST WORDS
...................:

   LemWar is FREEWARE. you are encouraged to spread this game without changing
   any of the contents of this game.

   Lemmings is a registered trademark of Psygnisos, Worms is a registered
   trademark of Team17. i made this game just for fun, not the money, so
   i hope nobody got offended...

   you can always find LemWar at: http://come.to/under1mb



   final notice : no Lemmings were spared during the creation of this game.



   greetz,

   E. Wenners (aka Chaozz) -- The Netherlands

   chaozz666@hotmail.com
   http://come.to/under1mb
